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Setting the table…

Play Cribbage Online

Discard to the crib, peg to 31, and count every fifteen.

Play a fast Cribbage round against AI with a custom peg board, starter card, pegging line, crib scoring, and hand-count breakdowns. Two points for every fifteen, pegs racing along a 121-hole track, and a crib waiting at the end of each deal — the full tabletop rhythm, no setup required.

How to play Cribbage

  1. 1Deal six cards to each player.
  2. 2Each player discards two cards to the crib.
  3. 3Cut one starter card from the deck and place it face up.
  4. 4Players alternate pegging one card at a time without taking the running total above 31.
  5. 5Score two points for making exactly 15 or exactly 31 during pegging.
  6. 6Score pairs and runs that appear at the end of the current pegging line.
  7. 7When no player can play, reset the count and award one point for last card.
  8. 8After all pegging cards are played, count each hand with the starter.
  9. 9Count the dealer crib after both hands.
  10. 10Score fifteens, pairs, runs, flushes, and nobs in every hand count.

Cribbage rules, peg-board scoring, and online play

Cribbage is one of the rare classic card games where the scoreboard is part of the experience. The cribbage board is not decoration. It changes how players feel the race, because every pair, fifteen, run, go, and hand count moves a peg toward 121. That tactile scoring loop is why cribbage online searches are so durable.

This Cribbage game focuses on the essential two-player rhythm. You discard two cards to the crib, cut a starter, peg cards without passing 31, and then count hands using the familiar cribbage categories: fifteens, pairs, runs, flushes, and nobs. The dealer crib is counted after both hands, which means the discard decision matters before the first pegging card is played.

The point values reward players who see combinations rather than single cards. Each distinct combination adding to fifteen pegs two. A pair pegs two, but three of a kind pegs six because it hides three separate pairs, and four of a kind pegs twelve. Runs score one per card and multiply when duplicate ranks create parallel sequences. A four-card flush in hand adds four, five suited cards including the starter add five, and holding the jack of the starter suit — his nobs — adds one more. If the cut itself turns up a jack, the dealer pegs two for his heels before a single card is played.

Small bonuses like heels and nobs sound trivial until you remember the finish line: matches are routinely decided by a single hole out of 121, and the order of the count — non-dealer first, then dealer, then crib — means one overlooked point can be the difference between pegging out and watching the opponent count first next deal. Careful counting is not a courtesy in cribbage; it is the win condition.

Scoring is where cribbage is won and lost, and it is where new players need the most help. This site pairs the playable board with guides that make the counting legible: the rules page walks through a full round, the scoring chart lists every hand value from a single fifteen to the perfect 29, and the strategy page explains why a discard or pegging choice changes the round.

For hands-on practice, the interactive hand scorer lets you pick any four cards plus a starter and returns the full itemized count — every fifteen, pair, run, flush, and nobs point — so you can test yourself before the AI does it for you at the table.

Peg board

121 holes

First peg to travel the full 121-hole track wins the match — often by a single point.

Every fifteen

2 points

Each distinct combination of cards totaling exactly 15 pegs two, in pegging and in the count.

His heels

2 points

A jack cut as the starter pegs two for the dealer instantly; a jack matching the starter suit in hand adds one for nobs.

The crib discard

Each player discards two cards to the crib before the starter is cut. Since the crib belongs to the dealer, the same card can be a gift or a liability depending on who deals.

  • Keep combinations that make fifteens.
  • Avoid giving the dealer easy pairs.
  • Think about starter-card upside.

Pegging to 31

Players alternate cards and keep a running total that cannot exceed 31. Fifteen and thirty-one score two points, while pairs and runs can score during the pegging sequence.

  • Say go when you cannot play legally.
  • The last card before a reset scores one.
  • Avoid setting up easy fifteens for the opponent.

Counting hands

After pegging, each four-card hand combines with the starter. The scorer counts fifteens, pairs, runs, flushes, and one for nobs when a jack matches the starter suit.

From 0 to the perfect 29

Hand values stretch from the zero-point "nineteen hand" to the legendary 29: three fives and a jack, cut to the fourth five of the jack’s suit. Knowing the landmarks makes counting faster.

  • No five-card hand can score exactly 19, 25, 26, or 27.
  • The 28 hand is four fives plus any ten-value card without the nobs match.
  • The 29 hand appears roughly once in 216,580 deals.

Cribbage rules for teaching the table

Want a rules-first reference for teaching the table? Read the companion guide at cardgamerules.org/cribbage-rules, or keep the full in-site guide handy while you play.

Read the full rules

Cribbage FAQ

What is Cribbage?
Cribbage is half card game, half board game: two players score fifteens, pairs, and runs while pegs race along a 121-hole track. Each deal has three scoring phases — the pegging duel, the hand count, and the crib.
How do you play Cribbage online?
The round follows the tabletop shape exactly. Throw two of your six cards into the crib, cut a starter from the deck, alternate cards with the AI under a running count capped at 31, then tally both hands and the crib against the starter.
What scores points in Cribbage?
Nearly everything, if you know where to look. Pegging pays for landing exactly on 15 or 31, pairing the previous card, and extending runs. In the count, every combination totaling fifteen is worth 2, plus pairs, runs, flushes, and one for nobs — holding the jack that matches the starter suit.
Can you go over 31 in Cribbage?
Never. When nothing in your hand fits under the cap you announce go, the opponent pegs on or takes a point for last card, and the count resets to zero for a new sequence.
What is the crib?
The crib is the dealer bonus hand: two throwaways from each player, set aside face down and counted last with the starter. Because it changes owners every deal, the same discard can be smart one round and reckless the next.
How do you win Cribbage?
First to 121 wins, and the win is immediate: the moment a peg reaches hole 121 — during pegging, the hand count, or the crib — the match ends on the spot, even mid-count. This browser version scores it exactly that way: peg out first and the match is over regardless of what the other score shows.